Today we are shipping the third pre-release with minor tech changes and bug fixes.

Happy mining!

Technical Changes

The Data Pack version is now 101.1

Data Pack Version 101.1
World Generation
Placement Modifiers
count Placement Modifier

The count field is now limited to a range of 0 to 4096 instead of the previous 256

Fixed bugs in 26.1 Pre-Release 3

MC-305118 – Resource packs previously labeled as “Broken or incompatible” don’t show up at all
MC-306240 – /fill does not obey the max_block_modifications game rule if too many blocks are in the specified area
MC-306620 – Feeding a snifflet with a golden dandelion resets its age to the wrong amount of ticks
MC-306805 – Baby zombie villagers’ arms are positioned and move incorrectly when holding an item
MC-306840 – Dolphins still drown themselves when no players are nearby
MC-306850 – The caves and floating_islands noise settings no longer generate as intended
MC-306854 – Unmentioned differences of villager trades between 1.21.11 and 26.1 snapshots
MC-306859 – The arms of baby zombies, baby husks, gurgles, and baby zombie villagers clip through their worn chestplates when holding items
MC-306860 – Player object text components in server status messages (MotD) are no longer replaced by fallback text
MC-306898 – Placed / Configured Features are now limited to only 256 tries, previously higher numbers where possible
MC-306899 – The blocklists of the fire_patch and soul_fire_patch features are inverted, causing generation issues

Get the Pre-Release

Pre-Releases are available for Minecraft: Java Edition. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the “Installations” tab.

Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here:

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